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Sr. Real-time 3D Modeler at MediaMonks HQ
MediaMonks is looking for a creative modeler that can bring an extra dimension to real-time 3D projects.
Role & Responsibilities
- In this Hilversum-based position, you’ll use and abuse 3D and game engines to create marvelous real-time models.
- You’ll produce work on behalf of the world’s leading agencies and brands, delivering award-winning work for the likes of Mercedes-AMG, Telia, Red Bull Air Race, Google and Weber.
- You’ll create 3D models, mockups and assets — tracking and lighting everything to deliver a world-class production.
- You’ll work closely together with our creative designs to produce original 3D models including characters, props and environments from start to finish.
- You’ll use your eye for shapes and structures to create 3D assets that suit a wide variety of styles.
- You help to achieve the required look and level of execution for every model, working together with a global team of artists and developers to produce the best possible work for every platform.
- With your knowledge of game technologies, you make sure your models are technically ready to be implemented or further developed in platforms like Unity.
- As part of MediaMonks, you are part of the most awesome creative production company on the planet, operating as ‘one office in eleven locations’ with an incredible in-house team of 600 Monks worldwide.
Become Our Model 3D Modeler
In return for your three-dimensional artistry, you’ll get to work with a tremendous troupe of colleagues, with all-access to an array of next-level office outings, including winter sports. You’ll be part of a successful and super-fast-moving company that constantly pushes the envelope when it comes to production and the use of adjectives. Even our lunch and pension-fund are pretty sweet.
Please be attentive to the requirements for this role and accompany your portfolio with a short cover letter detailing why you’re the right Monk for the job.
- With 5+ years of modeling experience, you’ve earned your stripes in the field and are ready to take this next step.
- You’re versed with Autodesk Maya, Unity 3D and Photoshop.
- You’re a pro at abstract modelling, low-poly techniques, unwrapping and texturing.
- You have a basic understanding of rigging and/or animation principles.
- You have high-level experience working as part of an integrated production team on real-time projects such as augmented reality, virtual reality and games.
- You can communicate project (status) details to international team members in a clear and concise way, and are highly organized in your scenes and folders, making sure we can move fast without breaking things.
- You have a relentless drive to create high-quality work and go the extra mile even if no one is watching, always striving for improvements in lighting, texturing, shading/look development, as well as tools and workflows.
- Any experience with Autodesk Fusion 360, SOLIDWORKS, Houdini, Nuke, Mari, Cinema 4D, WebGL, Three.JS, Autodesk Revit, Building Information Modelling (BIM) or CAT files is nice to have.
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